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Podcasts de Card Games

Essen 2013 - Admiral's Order Stephen Conway & David Col
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Essen 2013 - Admiral's Order

Mario Jugel and Robert Phillips talk about Admiral's Order, a Napoleonic era naval battle game...

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Essen 2013 - HUCH! & friends Stephen Conway & David Col
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Essen 2013 - HUCH! & friends

Stephanie Schulz talks about Ignis: a beautiful abstract strategy game, Ka-Boom: a tower building...

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Essen 2013 - Repos Production Stephen Conway & David Col
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Essen 2013 - Repos Production

Thomas Provoost talks about Rampage: an over-the-top dexterity game about monsters munching...

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Essen 2013 - Cranio Creations Stephen Conway & David Col
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Essen 2013 - Cranio Creations

Lorenzo Silva discusses the history of quirky, creative Italian game publisher Cranio Creations....

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Essen 2013 - Ludonaute Stephen Conway & David Col
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Essen 2013 - Ludonaute

Anne-cécile Lefebvre discusses SOS Titanic, a card game driven by mechanics drawn from Solitaire...

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Essen 2013 - 1911: Amundsen vs Scott Stephen Conway & David Col
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Essen 2013 - 1911: Amundsen vs Scott

Designer Perpau Llistosella talks about 1911: Amundsen vs. Scott. Players guide two teams on an...

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Essen 2013 - Hans im Glück Stephen Conway & David Col
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Essen 2013 - Hans im Glück

Moritz Brunhofer discusses Carcassonne: South Seas, a fresh look at the beloved tile laying...

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Essen 2013 - Madeira Stephen Conway & David Col
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Essen 2013 - Madeira

Nuno and Paulo discuss Madeira, a game that follows the history of the island and the Portuguese...

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Essen 2013 - Intrigue City Stephen Conway & David Col
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Essen 2013 - Intrigue City

Evi and Maria Olga introduce Intrigue City, the first title from Purple Games. It's a worker...

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GenCon 2013 - Stratamax Stephen Conway & David Col
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GenCon 2013 - Stratamax

Max Michael discusses Credit Mobilier, a train game that plays in an hour or less. We also get a...

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GenCon 2013 - AEG Stephen Conway & David Col
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GenCon 2013 - AEG

Todd Rowland talks about Trains and AEG's growing connection to many different game designers...

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GenCon 2013 - Iello Stephen Conway & David Col
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GenCon 2013 - Iello

Matthieu Bonin discusses a full slate of games from French publisher Iello including The Three...

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GenCon 2013 - Mars Needs Mechanics Stephen Conway & David Col
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GenCon 2013 - Mars Needs Mechanics

John Sizemore introduces Mars Needs Mechanics. Engineers build steampunk gizmos competing for a...

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GenCon 2013 - Chaos and Alchemy Stephen Conway & David Col
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GenCon 2013 - Chaos and Alchemy

Designer Michael Iachini talks about Chaos and Alchemy, a dice driven card game where players...

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GenCon 2013 - Hasbro Game Archive Stephen Conway & David Col
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GenCon 2013 - Hasbro Game Archive

Jim McMahon talks about his new job organizing the thousands of games in the Hasbro Game Archive.

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GenCon 2013 - Quicksilver Stephen Conway & David Col
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GenCon 2013 - Quicksilver

Paul Imboden and Randy Field discuss Quicksilver, a steampunk race game which puts players in...

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GenCon 2013 - Freedom: The Underground Railroad Stephen Conway & David Col
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GenCon 2013 - Freedom: The Underground Railroad

Designer Brian Mayer talks about the inspiration and challenges involved in creating a...

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GenCon 2013 - Square Shooters Game Design Contest Stephen Conway & David Col
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GenCon 2013 - Square Shooters Game Design Contest

Tom Donelan from Heartland Consumer Products talks about the Square Shooters Game Design Contest....

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GenCon 2013 - Out of the Box Stephen Conway & David Col
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GenCon 2013 - Out of the Box

Al Waller from Out of the Box stops by to talk about Snake Oil, a game about shifty salesmen...

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The Spiel #181 - Major Fun! Stephen Conway & David Col
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The Spiel #181 - Major Fun!

Bernie DeKoven is Major Fun. He has dedicated his life to the idea of fun and the importance of...

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