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Critical Success

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Critical Success

26. Roll 20 and OGL

James talks to Suzanne Wallace and Nolan T. Jones of Roll20 about online play, the changing face...

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25. Japanese Game Design

Matt Sanchez and Andy Kitowski are the two brilliant minds behind Kotodama Heavy Industries....

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Avonelle Wing

James sits down with one of the brilliant minds behind Double Exposure to discuss Metatopia, the...

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Rapid Fire 2

In this episode James tells you what’s so great about sailor moon character sheets, what you...

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Rapid Fire

James, Kat, and John Patrick Coan discuss playing as performance and answer questions from...

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Blue Rose with Jack Norris

James speaks to Jack Norris about the return of Blue Rose, Green Ronin’s new take on the...

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Sex and Romance

Today James sits down with Alex Roberts from the Table Top Superhighway Podcast to discuss two...

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20. Heart Breakers

James invites Jon and Jef from the System Mastery podcast on to the show to talk about bad role...

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Maps and Minis

This week James McGhie asked the simple question: “Tiles and minis, yay or nay?” The post Maps...

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Strong, Unreasonable Villains

This week James takes on a new listener question: When my players come up with what seems like a...

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18. Metatopia 2014

James discusses the outstanding Metatopia and talks game design with fellow rookie designers...

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17. Alignment Part 1 with Ben Dutter

Plenty of OD&D concepts have fallen out of favor. Most of them died out because they put...

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Rapid Fire 1

James answers three listener questions in one episode! Gain insights on stronger performance and...

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15. John Harper

John Harper is responsible for some of the most fun and influential micro systems on the...

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14. When Things Go Wrong

What do you do when your party doesn’t follow your plot? The post 14. When Things Go Wrong...

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13. Voicing Characters

One of the things about your GM’ing style that I love the most was your presentation of NPCs....

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12. Designing Monsters

This week live from CODcon James invites Kat Murphy and Jim Hepplewhite on the show to discuss...

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11. Cultivating Atmosphere

What separates basic play from role-playing art? For game masters it is almost always a question...

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10. Interview With David Ewalt

Parting with the usual format, James sits down with Senior Editor of Forbes Magazine and author...

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9. Getting players to Participate

QUESTIONS   A couple years ago I DM’d for the first time for a game with my girlfriend (now...

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