Podcasters podcasts

29: 37.1 The Electric Chair: "Seven In The Picture"

A motley group of the condemned are unable to leave the place where they each met their fate… "Seven In The...

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Episode 140.5 - The Storm (A Con Before the Storm Panel)

Recording live from Day 2 of BlizzCon 2017, Xia, Ceraphus, Chris, Kevin, Tarley, Rho, and Gwozz recap the Blizzcon...

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Episode #8 | Plot vs Character

In this episode we're talking Plot versus Character... plus you get to know a little more about us!  We want you to...

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EP84 Finale Love Languages

article to be released later on this week

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EP95 – A good honest conversation never hurt anyone – Off The Cuff Podcast

EP95 – A good honest conversation never hurt anyone – Off The Cuff Podcast We were joined by the boys...

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88: Join a Great Community for Inspiration with Jason Canam from Household Games

On the Game Dev Loadout podcast, join Jason Canam from Household Games Incorporation as we discuss making games...

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84: What Makes People Buy Games with Dan Schoenbaum of Cooladata

We discuss the importance of gathering data on your audience, High LTV customers, CAC, and much more. Dan...

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El Gurú DIgital 12/08/2012

Manuel Cassola sigue con su desintoxicación a base de jugos de vegetales y frutas, ya va por el día 6 y con muy...

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71: Resume, Cover Letter, and Getting a Job with Sonia Michaels

Sonia Michaels - “There are a lot of really qualified people out there and so when I have three people that have...

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73: How to Make Indie Games with a Low Budget with Oded Sharon

Oded Sharon - “You need to use your strengths as a creative person and not necessarily as a production company. If...

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78: Human-Computer Interaction and Game Design with Lennart Nacke from the University of Waterloo

We discuss the importance of backing up your data, getting in the game industry with a unique degree, the benefits...

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81: Follow the Three P’s Principle When Choosing a Job with Richard Ludlow of Hexany Audio

Three P’s Principle “You can take a project if it has any one of these three P’s. Great Project if you think it’s...

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82: Information Distribution, Cooperative Communication Mechanics, and HCI with Zachary Toups of New Mexico State Uni...

"One of the key measures for when teams are communicating well is that their proactive in sharing information with...

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83: Toolsmith, Rendering Gods, and Revision Control System with Blair Leggett of One More Story Games

"So too how a mountaineer has their safety line, a game team has their revision control system. If codes get...

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85: The Benefits of Having a Game Consultant with Tommy Roekkum of Trym Studios

We discuss the benefits of having a game consultant, his experience of hiring a freelancer, how he got a...

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86: Game Development is a Process, Identity, and Marketing Term with Nick Culbertson of Moby Pixel

On the Game Dev Loadout podcast, join Nick Culbertson of Moby Pixel as we discuss the importance of updating your...

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87: Going Indie with Jake Birkett of Grey Alien Games

“To do anything decent in life, you have to stick at it.” Jake Birkett has been an indie developer since 2005...

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89: Change Your Life with an Aeron Chair, Cliff Harris from Positech Games

On the Game Dev Loadout podcast, join Cliff Harris from Positech Games as we discuss AI programming, interpersonal...

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90: Seek Comfortability to Increase Productivity with Katharine Neil

We discuss the importance of being comfortable, why crunch needs to be avoided, and how her old office was full of...

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91: How to Showcase Your Game at Events with Kelly Wallick from IndieMEGABOOTH

On Game Dev Loadout, we discuss how IndieMEGABOOTH was started, how to showcase your game at events, and the cost...

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