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Game Dev Loadout

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Game Dev Loadout

117 Don’t Overestimate The Game Industry but Don’t UnderEstimate Yourself with Trynn Check

Trynn Check is an independent game designer from DePaul University. She works at iThrive Games...

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116 Ask Developers Ahead of Time On Exactly What They Want in a Voice Over with Ben Britton

Voice actor Ben Britton graduated from NYU’s Tisch School of Arts and has been behind the mic for...

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115 Step Number One: Get a Purpose with Vincent Michael

Vincent Michael is one of the founding directors of YHWH Games that teach students how to create...

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114 Get Voice Actors Early in the Project, Practice Emotional Agility, and Fix Your Website with Jay Britton

Award-winning British voice actor, Jay Britton has done 50 titles and over 300 characters ranging...

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113 Trust Your Inner Voice When Composing Music with Mikolai Stroinski

Mikolai Stroinski is a music composer that has worked on the Witcher 3, Dark Souls, Vanishing of...

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112 Who Are Your Games For and What Are Their Needs with Jeremy Liu

Jeremy Liu was the narrative design lead at NetEase Games, an intern at EA, and a technical...

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111 Take Breaks, Get a Co-Producer & Co-Writer, Take Breaks Again with Gary Kings

Gary Kings of National Insecurities is a lead game designer, writer, editor that has worked on...

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110 Practicing Voice Over Involves 90 Percent Interpretation with Ivy Dupler

Ivy Dupler is a NYC-based voice actress who can be heard in video games, commercials, and...

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109 You Cannot Talk About Your Game Enough with Nic Rutherford

Solo UK indie Nic Rutherford is working on a game called Fringe Plant. We discuss: His...

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108 Spend Less Time Developing Your Games with Xalavier Nelson Jr.

IGF-nominated narrative designer Xalavier Nelson Jr. creates a morally-complex world with human...

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Happy Holidays Rerun 66 JUST DO IT! with Henrique Olifiers

Henrique Olifiers has been in the game industry for more than 30 years working on web-based...

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107 Learn In-Demand Skills that Companies Need to Get Hired with Jordan Blackman

Jordan Blackman has been writing, producing, and designing video games for over a decade. He is a...

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106 Show Your Game to the Potential Audience as Early as Possible with Liviu Boar

Passionate about cartoons and games since a kid, Liviu Boar dreamt of making a point and click...

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105 How David Galindo Use Real-Life Experiences to Create a Unique Game

David Galindo is the creator of the Cook, Serve, Delicious! series. You will learn: How David...

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Rerun 02 How to Be Resourceful and Principles to Follow Toward Success with Angel Muniz

Angel Muniz is a designer and art lead at IS Studios. She has experience with environment and...

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104 The Decision to Finally Go Full-Time Indie with Nathan Hamley

Nathan Hamley is the artist and designer at Sick Chicken Studios, creator of point and click...

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Techniques for You to Master Unity and Productivity with Roger Miller GDL 103

With 20 years in the technology industry, 10 in the game industry, on 4 continents, Roger Miller...

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Become Self-Driven to Overcome Your Worst Moments with Alexander McDonald GDL 102

Alexander McDonald is a freelance game artist working primarily in pixel art and voxel art style....

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How to Design a Positive Community and Tailor Messages to Your Targeted Audience with Victoria Tran GDL 101

Victoria Tran is the communications director at Kitfox Games, a small indie team in Montreal,...

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Podcast Relaunch and Five Tips I Learned from 100+ Experts to Help You Succeed GDL 100

We made it to episode 100! Thank you for taking the time out of your day to listen to the podcast...

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