James Schmalz on the History of Digital Extremes - Extended Interviews
In this extended cut of our interview with Digital Extremes founder James Schmalz, we talk to him...
40:52
James Schmalz on the History of Digital Extremes - Extended Interviews
In this extended cut of our interview with Digital Extremes founder James Schmalz, we talk to him...
40:52
Warframe's Rebb Ford on Community Management - Extended Interviews
In this extended cut of our interview with Digital Extremes' Rebb Ford, we talk about Warframe's...
35:49
The Fight for Accessibility (Ian Hamilton) - Noclip Sessions
Ian Hamilton is an accessibility specialist who co-directs the Gaming Accessibility Conference...
13:13
A Brief History of FMV Games (Zoë Quinn) - Noclip Sessions
We talk to Zoë Quinn about growing up playing the 3DO and the effect that FMV games have had on...
10:03
Bug Testing Night in the Woods (Bekah & Adam Saltsman) - Noclip Sessions
Bekah & Adam Saltsman run collaborative game studio Finji and are responsible for publishing...
14:49
Mental Health in Game Design (Samantha Cook) - Noclip Sessions
We talk to Samantha Cook about designing Anamorphine, an upcoming surrealist adventure that aims...
09:41
John Gonzalez on Writing Horizon Zero Dawn - Extended Interview
In this extended cut of our interview with Guerrilla Games' Narrative Director John Gonzalez we...
42:13
Prey & Immersive Sim Design (Ricardo Bare & Raphael Colantonio) - Noclip Sessions
Back in March we sat down with Ricardo Bare & Raphael Colantonio (who has since left Arkane)...
14:45
Deus Ex to Dishonored (Harvey Smith) - Noclip Sessions
We sit down with celebrated immersive sim designer Harvey Smith to talk about game design,...
20:09
Designing Thumper (Brian Gibson & Marc Fury) - Noclip Sessions
Brian Gibson & Marc Flury are the team responsible for the hellish act of rhythm violence known...
12:24
CD Projekt's Past, Present & Future (Marcin Iwi?ski) - Noclip Sessions
Poland's CD Projekt are responsible for one of the most lauded games of recent years (The Witcher...
20:23
The Movies & Games That Inspire id Software (Hugo & Marty) - Noclip Sessions
From Bloodborne to John Wick, Titanfall to Blade Runner - we talk to Marty Stratton and Hugo...
19:20
Unraveling VR's Potential (Theresa Duringer) - Noclip Sessions
The jury is still out on the long-term success of virtual reality, but we wanted to know what it...
13:21
Kevin Cloud on Snapmap & The Art of DOOM - Extended Interview
In this extended cut of our interview with id Software legend Kevin Cloud, we talk about creating...
25:37
Mick Gordon on Composing DOOM's Soundtrack - Extended Interview
In this extended cut of our interview with DOOM composer Mick Gordon, we talk about the creative...
31:22
Hugo Martin on the Creativity Behind DOOM - Extended Interview
In our extended interview with id's Creative Director Hugo Martin, we talk to him about writing...
01:11:46
Dave Hagewood Explains The History of Rocket League - Extended Interview
In this extended interview taken from our Rocket League series, Psyonix founder Dave Hagewood...
57:56
The Music & Sounds of Rocket League with Mike Ault - Extended Interview
We chat to Psyonix sound engineer Mike Ault about building the sonic landscape of Rocket League,...
29:41
Jeremy Dunham on Marketing Rocket League - Extended Interview
In this extended interview from our Rocket League series, we talk to Jeremy Dunham about that...
28:28
#29 ¿Atrapaste a MissingNo?
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PlayStation Generation Trailer
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Sounds auf Anchor
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Stu
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Oooooooooooooooohhhh
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Lieder
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Oha!!!
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